
2D Platformer
This project is a prototype 2D platformer. Start from input setting to level design.
It is a simple platformer containing some design mechanic related to 2D platform type games.
Aims to understand design logic, forgiveness mechanic and user experience when creating a prototype.






The prototype contain 2 levels:
-
First is some regular platformer parkour stage. Flowing platform, trap platform, door and switches.
-
Second level is mainly focus on teleport puzzle.​
The prototype contain different design mechanic:
-
Forgiveness Mechanic
-
Health Mechanic
-
Respawn
-
UI System etc.
​
More detail could visit my Youtube channel.
Or check my Development Blog


This prototype also contain sprite and audio effect​.​
-
Audio sources were from Freesound
-
Sprite assests were draw my me using Adobe Illstructor​