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3D Goblin

cgcgf.PNG
  • Framework development​

  • Level Design & Visual Scripting

  • Unreal Engine 5

  • Introduction to 3D Game Engine

Download Game​

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Game Walkthrough

This project is a framework of a goblin go throught puzzle and parkour to reach the goal.

The framework include some basic blueprint, mesh, material and particle effect. 

It require us to build a level map with the visual scripting, material edit and niagara particle creation we learn to from university cause.

map.PNG

The project is a combination of some basic blueprint scripting and knowledge in unreal engine like:

  • Naigara Particle

  • Material Creation

  • UI value creation & update

  • Lighting

  • Post Process Volume etc.

The level seperate into 2 main part.

  • It start from basement cell, player will control the goblin and climb up walls.

  • First main stage is eneimes shooting. Player will need to defect all dummies to unlock the door and trigger switch.

  • Second part is lava parkouring to reach otherside and obtain a box.

  • Final will require player to take the box to trigger the final door and reach the goal.

Janice Game Portfolio

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