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Peril Level 2022

Screenshot 2023-04-12 at 10.38_edited.jpg
  • Framework development​

  • Level Design

  • Unreal Engine 5

  • Introduction to Game Design

Download Game​

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Game Walkthrough

This project is a level design task.

The framework contain weapons, supplies, enemies and give us freedom to edit the framework include amount of weapons it could have, keys and doors puzzle, enemies location etc.

The objective of this project is to create an interesting and playable level with existing element.

The idea of this map layout is from Resident Evil 2 remarker boss fight. 

Combination of big rooms and narrow paths to expand and limit players' action so the level won't be too easy and get bored.

Layout as network pattern so players could explore the map and discover secrets and easter eggs to the level interest. 

Janice Game Portfolio

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