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Checkpoint and Respawn Mechanic Idea

  • Writer: Janice
    Janice
  • Mar 14, 2024
  • 1 min read

Mechanic Diagram:

Flow Diagrams:

  • When a player takes damage it checks if does player triggers a checkpoint.

  • If yes respond to a new location, no start from the beginning.

  • Only respawn to a new location if the player still contains health.

(Diagram tool : draw.io)











Class Diagrams:

  • The checkpoint trigger script will be inside the health script

  • Check from OnTriggerEnter2D using the tag "checkpoint"

  • Respawn will run under coroutine

  • Disable player control and hidden character object (Diagram tool : Mermaid Diagramming)




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