Dialog Mechanic Idea
- Janice
- Mar 14, 2024
- 1 min read
Mechanic Diagram:

Flow Diagrams:

Start when the player triggers the game object.
If the layer triggers the game object dialog set as active.
Coroutine starts and after a few the dialogue is de-active.
(Diagram tool : draw.io)
Class Diagrams:

Dialog trigger contain script to control time of active dialog.
Display time could be asign in editor. (Diagram tool : Mermaid Diagramming)
Comments