Health Component, Respawn UI Mechanic Idea
- Janice
- Mar 14, 2024
- 1 min read
Mechanic Diagram:


Flow Diagrams:
The character will active damage when it interacts with a trap
Character set if received damage will respawn to start position
Health UI update according to link with current player health value
Current health -1 will fire UI image -1
(Diagram tool : draw.io)
Class Diagrams:
Take damage function located in the health script contains the player's max health and current health
UI update using image array and link with current health value
Won't need extra calculation or function for UI update (Diagram tool : Mermaid Diagramming)
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