Jump Buffering Mechanic Idea
- Janice
- Mar 14, 2024
- 1 min read
Mechanic Diagram:

Flow Diagrams:

Start the character on the platform and check was the player grounded
If the player fires the jump function it will run through code to jump buffering
Coroutine starts from jump action fire and within the count down jump will be fireable.
(Diagram tool : draw.io)
Class Diagrams:

An extra jump buffering script is attached to the player
Run along with jump run when the player hits the jump and starts the coroutine (Diagram tool : Mermaid Diagramming)
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