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Trap Mechanic Idea

  • Writer: Janice
    Janice
  • Mar 14, 2024
  • 1 min read

Mechanic Diagram:

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Flow Diagrams:


  • Red spike damage trigger when plathe yer collides with it

  • The fall platform triggers once the player enters the Platform. 

  • Change the platform rigidbody and destroy the object

(Diagram tool : draw.io)

Class Diagrams:


  • Red spike damage run through collision check in health script and run take damage function

  • The fall platform assigns a script control platform status

  • Remain rigidbody as kinematic until the player enters and changes to dynamic   (Diagram tool : Mermaid Diagramming)




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