Variable Jump Height
- Janice
- Mar 14, 2024
- 1 min read
Mechanic Diagram:

Flow Diagram:

Start the character on the platform and check was the player grounded
Statement if grounded it will fire jump input based on input action
Statement check did the player input complete or cancel and fire strength of jump action
(Diagram tool : draw.io)
Class Diagram:

Same class diagram but adjust the jump function by the if statement
If input perform run regular jump else run jump with loss jump force (Diagram tool : Mermaid Diagramming)
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